Console

Term provides a Console object whose main function (for now) is to simulate having a terminal with a size different from what you actually have. Imagine that your terminal is currently 100 columns wide, but you want to simulate having a narrower one (why? Don't know, but assume that's the case), then using Console allows you to do just that.

It may seems like a fairly niche thing to have, but can actually be useful if you want to ensure that the output of your package looks the same for all users regardless of their terminal size. Also Console will do a lot more in the future.

using Term: tprintln
using Term.Consoles: Console, enable, disable

tprintln("This is a very long text"^10)

myc = Console(40)  # 40 columns wide
myc |> enable  # activate it


tprintln("This is a very long text"^10)  # get's reshaped to fit in 60cols

myc |> disable  # de-activate the console

tprintln("This is a very long text"^10)
This is a very long textThis is a very long textThis is a very long textThis
is a very long textThis is a very long textThis is a very long textThis is
a very long textThis is a very long textThis is a very long textThis is a
very long text
This is a very long textThis is a
very long textThis is a very long
textThis is a very long textThis is
a very long textThis is a very long
textThis is a very long textThis is
a very long textThis is a very long
textThis is a very long text
This is a very long textThis is a very long textThis is a very long textThis
is a very long textThis is a very long textThis is a very long textThis is
a very long textThis is a very long textThis is a very long textThis is a
very long text

it also works for any Renderable made with Term:

print(Panel())

myc = Console(40)  # 40 columns wide
myc |> enable  # activate it


print(Panel())  # get's reshaped to fit in 60cols

myc |> disable  # de-activate the console

print(Panel())
╭──────────────────────────────────────────────────────────────────────────────╮
│                                                                              │
╰──────────────────────────────────────────────────────────────────────────────╯
╭──────────────────────────────────────╮
│                                      │
╰──────────────────────────────────────╯
╭──────────────────────────────────────────────────────────────────────────────╮
│                                                                              │
╰──────────────────────────────────────────────────────────────────────────────╯
print vs tprint

Console reshapes the output of a print call only if this is not just a plain String. Any renderables you're using will be re-shaped. If it's just a string, the default Base.print method will be called and there's nothing we can do about it. One possible work-around is using Term's tprint which will take the Console in consideration, alternatively wrap your strings in RenderableText objects.