Compositor
We've just seen how you can use grid
to achieve nice layouts very easily. That's great when you have a bunch of renderables of the same size and you want to crate a simple layout. If you want to get fancy using grid is not trivial:
using Term: Panel
using Term.Layout
import Term.Grid: grid
plarge = Panel(height=10, width=60)
psmall = Panel(height=10, width=20)
panels = repeat([psmall], 3)
plarge / grid(panels, layout=(1, 3))
╭──────────────────────────────────────────────────────────╮
│ │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
╰──────────────────────────────────────────────────────────╯
╭──────────────────╮╭──────────────────╮╭──────────────────╮
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
╰──────────────────╯╰──────────────────╯╰──────────────────╯
you can do it, of course, but the more complex you get the harder it is to handle. You could also use the normal stacking syntax of course:
plarge / hstack(panels...)
╭──────────────────────────────────────────────────────────╮
│ │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
╰──────────────────────────────────────────────────────────╯
╭──────────────────╮╭──────────────────╮╭──────────────────╮
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
│ ││ ││ │
╰──────────────────╯╰──────────────────╯╰──────────────────╯
but again you suffer from the same problem if you want to create something like, say, this:
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ A (5 × 40) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ F (5 × 40) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ B (5 × 40) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ G (5 × 40) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲
╲ ╲ ╲
╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ O (5 × 85) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
that's a total of 10 place holders in a complex layout... surely it must be a pain right?
Nope, not if you use Compsitor
. "What is Compositor?" I hear you ask - well let me tell you.
The idea is that you create the layout you care about using an Expression
like this:
layout = :(A(5, 45) * B(5, 45))
╭────────────────────────────────────────────────────╮
│ A(5, 45) * B(5, 45) │
│ ──────────────────────────────────────────────── │
│ head::Symbol call │
│ args::Vector Any[:*, :(A(5, 45)), :(B(5, 45))] │
│ │
╰─────────────────────────────────────────── Expr ───╯
There A
and B
will be two place holders for renderables that make up the layout. The (5, 45)
specify the size of the place holders and *
is the usual stacking operator. Give this expression to the Compositor
and magic happens
using Term.Compositors
Compositor(layout)
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ A (5 × 45) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ B (5 × 45) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
Compositor
parses the expression, creates the place holders and then creates the layout. You just sit back and relax!.
Now, you have a lot of freedom of what goes into the expression, but you need to respect the rule that renderables are specified by a single character name and a size. Other than that, go crazy and use all the syntax for stacking renderables you like!
layout = :(
vstack(
A(5, 40), B(5, 40), hstack(C(5, 18), D(5, 18); pad=4); pad=1
)
)
Compositor(layout)
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ A (5 × 40) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ B (5 × 40) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
and remember that you can use interpolation in the expression, so a large expression for a complex layout can be broken down into smaller pieces:
first_column = :(
vstack(
A(5, 40), B(5, 40), hstack(C(5, 18), D(5, 18); pad=4); pad=1
)
)
second_column = :(
vstack(
F(5, 40), G(5, 40), hstack(H(5, 18), I(5, 18); pad=4); pad=1
)
)
layout = :(
($first_column * E(20, 5) * $second_column) / O(5, 85)
)
Compositor(layout)
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ A (5 × 40) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ F (5 × 40) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ B (5 × 40) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ G (5 × 40) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲
╲ ╲ ╲
╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ O (5 × 85) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
easy peasy.
Some of you might argue: but this way I need to know exactly what size each element has to have in order to fit in the available terminal real estate... that's annoying! Nope, just use Float64
as dimensions values to specify that you want to fill that fraction of the available space:
layout = :(A(20, $(0.75)) * B(20, $(0.25)))
Compositor(layout)
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ A (20 × 60) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
Compositor content
Some of you will be thinking: "this is all well and good, but I don't want to just show place holders I've got actual content!". Fair enough, so let's add some.
The easiest thing is to pass content to Compositor
directly:
panel = Panel(height=5, width=45)
layout = :(A(5, 45) * B(5, 45))
Compositor(layout; B=panel)
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╭───────────────────────────────────────────╮
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ │ │
╲ ╲ ╲ ╲ ╲ ╲ A (5 × 45) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲│ │
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ │ │
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╰───────────────────────────────────────────╯
done!
But there's more and it's something that warrants an admonition:
A Compositor
is not a Renderable
!!! When stacking renderables, using grid
etc you get out an actual Renderable <: AbstractRenderable
which behaves like any good renderable does. Compositor
does not do that, it does a whole lot more (and even more in the future) but to do that it needs to be different from a renderable. Among other things this means that it can't be stacked/nested with other renderables. But it's worth it!
Updating a compositor
That's right, you can update a compositor at any time. That's different from, say, using grid
where you don't have access to its constituents. Here you can grab any element of the layout and update it at will:
layout = :(A(5, 45) * B(5, 45))
composition = Compositor(layout; B=panel)
update!(composition, :B, panel)
composition
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╭───────────────────────────────────────────╮
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ │ │
╲ ╲ ╲ ╲ ╲ ╲ A (5 × 45) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲│ │
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ │ │
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╰───────────────────────────────────────────╯
nice, but that's not it. You can keep updating stuff!
another_panel = Panel(height=5, width=45, background="on_red", style="bold red", box=:SQUARE)
update!(composition, :B, another_panel)
composition
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲┌───────────────────────────────────────────┐
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ │ │
╲ ╲ ╲ ╲ ╲ ╲ A (5 × 45) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲│ │
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ │ │
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲└───────────────────────────────────────────┘
and so on... just make sure that the new content has the correct size specified in layout
or Compositor
will complain:
p = Panel()
update!(composition, :B, p)
composition
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╭──────────────────────────────────────────────────────────────────────────────╮
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ │ │
╲ ╲ ╲ ╲ ╲ ╲ A (5 × 45) ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲╰──────────────────────────────────────────────────────────────────────────────╯
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲
╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲ ╲